High Elf Sorcerer
|Attribute||Rating||Modifier||Mod + Lvl|
Hit Points: 42
One Unique Thing
I was the subject of secret magical experiments conducted by followers of the Archmage.
|Captive of the Archmage||2|
|Basic Melee Attack||+1||Weapon+1||1|
|Basic Ranged Attack||+0||Weapon+0||0|
Access to Wizardry
|Spell Fist||You can use ranged spells while engaged without taking opportunity attacks|
|Metallic Protector Heritage||When you gather power and your chaotic benefit increases your defenses, you can choose one nearby ally to gain the same defense bonus.|
|Fey Heritage||When you cast a beneficial sorcerer spell that has only 1 target, roll a d3. You can affects that many nearby targets instead, counting yourself as one of the targets if you wish.|
Powers & Spells
|Burning Hands|| – Level 1
| – Level 3
| – Level 1
|Breath of the White Dragon
| – Level 1
| – Level 3
|Breath of the Green
|Metallic Protector Heritage||Adventurer||Gain resist energy 12+ for rest of battle as a quick action. You choose type|
|Chaos Bolt||Adventurer||Do not take the -2 penalty to attack enemies far away|
|Burning Hands||Adventurer||When you miss with burning hands, you deal fire damage to the target equal to each damage die that rolled its maximum possible result|
Manual of Enlightened Flesh: This oddly worded tome spells out new ways of thinking about bodily motion, posture, reflexes, metabolism, and more. Those who can discern its true meaning learn to move and act physically with greater agility and precision. You gain a +2 bonus to all skill checks based on Str, Con, or Dex.
Quirk: When the opportunity to do something physical presents itself, you have the urge to do it. If you see a gap you might be able to jump across, you want to jump it. If there’s a river, you want to swim across it and back. If there’s a rock wall, you want to climb it. An iron bar set in the wall? Chin-ups. If you don’t occasionally give in, the book will become cross with you. Why does it go to the trouble of teaching you these marvelous techniques if you don’t use them??
Lithias the Not-Here (Sash):
Once per day as a move action, the wearer of this enchanted sash can teleport anywhere nearby he or she can see.
Quirk: You become a loner, distancing yourself from others emotionally and — as much as possible — physically.
30 gold pieces
Clear vial sealed with cork & wax full of rusty-looking fluid
1 healing potion
Kyle – gnome messenger from the Elf Queen